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I think the controls are adequate (and I have no ideas on how to improve them) but I invariably end up just above the coins when accelerating continuously; I think multiple camera angles would be beneficial.

Also, are later versions of this going to be in a place with air resistance? (ie, the force that slows the ship down when thrust is cut off)

flying too fast.. 

Thanks for letting me know! Did you feel like it was too fast to be able to turn in time? Or maybe it was too hard to turn at all?